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News, launches, and technical notes.

My Animated Splash Was Tanking Our Mobile PageSpeed Score. It Wasn't the Image.

An animated hero, a mobile score stuck in the 60s, and a fix that came down to one render-blocking stylesheet, not the image.

Wownerogue: A Provably-Fair Roguelike on Block Time

A browser roguelike whose round timer is the blockchain. How the commit-reveal fairness, the block-timing deadline, and the Monero payout batching work.

Such Moon Launch — Rebuilding My First Game, Years Later

The expanded re-release of the very first game I ever wrote. 11 levels, 4 weapons, an endless mode, and proper tilt-to-steer controls. Wownero-themed pixel-art rocket arcade.

3D Physics in Flutter: Building a Dice Roller with three_js and cannon_physics

Implementing real-time 3D rendering and rigid body physics in a Flutter mobile app, including the bugs, workarounds, and a quaternion convention that cost us hours.

Vegan IQ: 1,066 Data-Backed Trivia Questions

A plant-based trivia game built on USDA, Oxford, NIH, and FAOSTAT data. Flutter, Python data pipeline, deterministic question generation. Android and iOS.

Suchoice is Live

AI-powered decision making app with subscriptions and ad monetization: now on Android and iOS

Neroswap: a Privacy-First DEX & CEX Aggregator

How we built a real-time orderbook aggregator across 6 decentralized and centralized exchanges — scraping atomic swap networks, gRPC observer nodes, and public APIs every 10 minutes. No KYC, no custody, no tracking.

Crypto Checkout Infrastructure for Multi-Tenant Shops

Non-custodial XMR and WOW checkout, plus Grin via BTCPayServer

Building Bauhaus Echo: A Cross-Platform Puzzle Game from Scratch

How we built a Bauhaus-inspired memory puzzle with libGDX, shipped it to five platforms, and added global leaderboards with HMAC-signed score submissions

Smirk Wallet v0.1.6

Non-custodial social tipping for Telegram and Discord

Website Relaunch

New design, new infrastructure, same focus on quality